To allow for greater leeway in character creation, it is possible to trade either the D or the E pick down one level to raise either the B or the C pick by one level in turn. Only this trade is allowed, and only in this direction; you can have a less balanced character, but not a more balanced one.
Racial Picks:
A: God – don’t play one of these guys, please.
B: Powerful Servitor – Six levels of Vagaries, none higher than 2; attribute bonus of +3 spread among two or three attributes (conceptually connected to what he was changed for, not WP); either a major flaw or a minor flaw and one attribute of choice at –1 (again conceptually connected what he was changed for); Divine Etiquette at (Best Package)-2; Sign Language (of the Gods) at (Best Package); Theology at (Best Package)+1; Secret Language (of the Gods) at (Best Package)+2; God Lore (actual hard facts!) at (Best Package)+3.
C: Weak Servitor – Two Vagaries at 1; two attributes of choice at +1 (conceptually connected to what he was changed for, not WP); either a major flaw or a minor flaw and one attribute of choice at –1 (again conceptually connected what he was changed for); Divine Etiquette at (Best Package)-1; Sign Language (of the Gods) at (Best Package)+1; Theology at (Best Package)+2.
D: Descended-born – Not really a race apart, but natural selection in the jungle is so harsh as to ensure that only those who are fit and attentive and can think on their feet live to see adulthood; people who did not spend their childhood in the jungle but descended later need not have this racial package. HT+1, Wit+1, Per+1, Survival at (Best Package)-2.
E: Ascended-born – Born in a city and having spent at least the better part of childhood there.
F: Ascended-born – Born in a city and having spent at least the better part of childhood there.
Racial modifiers stack on top of the usual limit of a high-score of 7.
Social Picks:
A: High-ranking priest; Servitor
B: Priest; high-ranking temple warrior
C: Warrior; very rich artisan or merchant
D: Artisan; merchant; Descended chief in a jungle campaign
E: Labourer; Descended in a jungle-campaign
F: Slave; Prisoner; renegade Servitor; any Descended in a city-campaign
Attribute Picks:
A: 50 B: 46 C: 42 D: 38 E: 34 F: 30
You start off better than normal, but you will develop slower than you may be used to. I like this more literary approach to characters better than D&D’s beggar-to-king approach. An attribute of 4 is considered average to maybe slightly above average.
Skills
Skill rules used are those from Core. Skill packets from the Companion can be used, but not the additional Social packets from p43. Totally inappropriate packages would be Highwayman, Knight, Pirate and Sailor. The Riding and Teamster skills do not exist, and other animal skills are only possible for those who have spent a considerable part of their lives in the jungle.
Proficiencies
A: 15 B: 12 C: 9 D: 6 E: 3 F: 0
Like I said with the Attributes, I like your characters to start out slightly better than normal, but not to progress less fast. I remember reading that Jake stated once something along the lines that Prof 4 denotes a practitioner who has had decent training and regularly devotes some time to keeping it up and that Prof 10+ could be considered a master. This is also my take, just so you know what to expect. Possible melee Proficiencies, apart from the unarmed ones, are (Short) Sword & Shield, Pole-arm (spears), Mass Weapon & Shield (maces, hatchets) and Dagger. Ranged Proficiencies are Bow, Dart, Sling, Spear/Javelin, Thrown Knife, Thrown Axe and Thrown Rock.
Gifts & Flaws
All Gifts and Flaws from Core are eligible, and you can also make up your own. Homemade ones have to be approved by the group; the same holds true for any Gifts and Flaws not from Core. And just so you know: It is not possible to take an “easy†flaw in any of my games. I see a flaw as an invitation, an indicator by the player where he would like his character to be challenged. I will press each and every flaw, and especially major ones are not to be taken lightly.
And don’t concern yourselves overmuch with wealth and money. Your guys have whatever stuff feels right for them.
_________________ My real name is Michael; use it, if you like.
Last edited by Grettir on Mon Mar 09, 2009 3:29 pm, edited 1 time in total.
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