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 Post subject: Re: Character Creation
PostPosted: Wed Mar 11, 2009 7:14 am 
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Hey Grettir, thanks for the link, what program do I need to veiw the images though?

Cheers!

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 Post subject: Re: Character Creation
PostPosted: Wed Mar 11, 2009 7:29 am 
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You need to unpack the folder with WinRAR, which kinda is the new generation of WinZip. Just google "WinRAR" and you'll find the download site nearest to you.

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 Post subject: Re: Character Creation
PostPosted: Wed Mar 11, 2009 7:30 am 
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Cheers mate, maybe now I can finally view the Parached Lands pictures too :P

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"It was hard-fought, a desperate affair that could have gone badly; if God had not helped me, the outcome would have been quick and fatal" (115) ~ Beowulf after defeating Grendle's Mother.


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 Post subject: Re: Character Creation
PostPosted: Wed Mar 11, 2009 7:38 am 
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Oh damn, the Slavegirl on the right in the Pic Ranking_Priestess_attended_by_slavegirls can be my Character's Wife ;)

!!!!!!!!!!!!!!!!!!!!!!!!!!EDIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Ofcourse by Right I meant LEFT (so that's where my daughter gets it from. LOL).

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"It was hard-fought, a desperate affair that could have gone badly; if God had not helped me, the outcome would have been quick and fatal" (115) ~ Beowulf after defeating Grendle's Mother.


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 Post subject: Re: Character Creation
PostPosted: Wed Mar 11, 2009 1:34 pm 
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Well, I'm a bit confused that on what stage we are on now. Does Michael expect full backgrounds from us now, or what? Or more development on the public part?

As for Ian's character being largely unconneced right now, I found this image... which would both a) be a good pic for my character b) has this green jewelry all around him. Now, if my character would be one of Ian's character's main customers... that would give a connection. So, while being a jeweller or god-stone-shaper of my character is a connection... it could (and should) be something more important. So, is the shaping of god-stone somehow involved in the fact that gods need more sacrifices now? And if so, what would be the benefit for the character to keep shaping that if it displeases his gods? Maybe my character who is annoyed by the gods showing up, actually finds out about the connection and forces the production lines to work harder, to bring the gods to his submission? Or maybe the god-stone blocks the effects of the god-devices? Just tossing out some ideas here. I'd totally see my character wearing the Ritual_mask_1.jpg which blocks out the face-bleed-kill-device that the gods use.

Image

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 Post subject: Re: Character Creation
PostPosted: Wed Mar 11, 2009 1:57 pm 
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Location: Not Iraq, and that's the important thing.
CC,

That works for me. I like the angle that your daughter was taken for unknown reasons. Nice kicker.

Jake

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 Post subject: Re: Character Creation
PostPosted: Wed Mar 11, 2009 1:57 pm 
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That is an awesome pic, he's kinda scary lookin.

What I'd like to hear from everyone, is there tie-in into the What Price Freedom theme.

Its pretty easy to see my character's what with him being a Slave and everything, though it is not as easy to see the other characters' connections. I can see Hector chafing under authority a little, especially now that the caste system is between him and the girl he fancies. So is his theme What Price for the Freedom of love?

Anyway yeah. Is it time for everyone to post full backstories and sheets? I'm looking forward to seeing what everyone has come up with.

Oh and Jake, what are you doing about books? Have you managed to get a set yet?

Cheers!

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"It was hard-fought, a desperate affair that could have gone badly; if God had not helped me, the outcome would have been quick and fatal" (115) ~ Beowulf after defeating Grendle's Mother.


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 Post subject: Re: Character Creation
PostPosted: Wed Mar 11, 2009 2:00 pm 
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Jake Norwood wrote:
CC,

That works for me. I like the angle that your daughter was taken for unknown reasons. Nice kicker.

Jake


Awesome. I like that my humble Slave Character who is a primitive from the Jungles is so well connected lol. He's tied in to one of the senior most Warriors, and to one of the Senior most Priests. He's befriended a Slave that seems to hold unusual power for one of his postion. And he has ties (albiet losely) to one of the few workers of godstone.

If he wasn't a Slave he'd be in a prime position to rise to power lol.

Cheers!

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"It was hard-fought, a desperate affair that could have gone badly; if God had not helped me, the outcome would have been quick and fatal" (115) ~ Beowulf after defeating Grendle's Mother.


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 Post subject: Re: Character Creation
PostPosted: Wed Mar 11, 2009 3:06 pm 
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higgins wrote:
Well, I'm a bit confused that on what stage we are on now. Does Michael expect full backgrounds from us now, or what? Or more development on the public part?

I don’t require elaborate backstories. In many rpgs, players tend to pack a lot of cool stuff in their characters’ background – as they know there will be little cool stuff in the game. I believe in “Story Now”, meaning that we go at 100 mph right from the start and that characters are welcome to kick the setting to hell.
So make any backstories as short or as elaborate as you like.

Things that I’d like now are:

More hard facts about Ian’s character.

Kickers from everyone apart from Crow Caller.

And, no sooner than everybody’s Kickers are in, your characters' SAs.

Character sheets and backstories are the last things that worry me.

Also, nice pic. I have imagined our guys to be a bit less primitve-looking (the naked upper body) and not to use facial ornaments, but the necklace, headgear and earrings do very much fit my vision.

Jake Norwood wrote:
I like the angle that your daughter was taken for unknown reasons.

I don't know if this was overlooked, but I suggested that instead of the daughter having been taken Ghost Jaguar learns that his daughter is about to be taken very soon. The latter version allows him to act, whereas the former means that he won't be able to do much about the fait accompli anymore, his daughter ebing away with the Gods and all.

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 Post subject: Re: Character Creation
PostPosted: Wed Mar 11, 2009 3:12 pm 
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Location: Not Iraq, and that's the important thing.
That's fine with me, too.

And I'm not running around bare chested. I'm in my 60's!

As for my role in What Price Freedom, I think I've established it.

I'm enslaved by duty to my role as a protector, by my desire for the woman I protect, and by my affection for the little girl that I have come to see as something of my own.

I can't be bound by them all and continue on, so I must choose which thing will end up ruling me.

True freedom, whatever that is, isn't an option for my character. It's not in his blood.

Jake

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 Post subject: Re: Character Creation
PostPosted: Wed Mar 11, 2009 3:23 pm 
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Grettir wrote:
I believe in “Story Now”, meaning that we go at 100 mph right from the start and that characters are welcome to kick the setting to hell.


Sweet, sounds like fun...

*winds up leg*

Quote:
Things that I’d like now are:

More hard facts about Ian’s character.

Kickers from everyone apart from Crow Caller.

And, no sooner than everybody’s Kickers are in, your characters' SAs.


Couldn't give you my SA's if I wanted too, other than maybe a Drive and an Oath I'm still at a loss. Waitin on the others to enspire me :D

Quote:
Character sheets and backstories are the last things that worry me.


Also, nice pic. I have imagined our guys to be a bit less primitve-looking (the naked upper body) and not to use facial ornaments, but the necklace, headgear and earrings do very much fit my vision.[/quote]

I like the nose thing, it makes him look almost alien.

Quote:
Jake Norwood wrote:
I like the angle that your daughter was taken for unknown reasons.

I don't know if this was overlooked, but I suggested that instead of the daughter having been taken Ghost Jaguar learns that his daughter is about to be taken very soon. The latter version allows him to act, whereas the former means that he won't be able to do much about the fait accompli anymore, his daughter ebing away with the Gods and all.


acting on it will be hard, but it is a good kicker. Deep breathe and begin kicking the setting to hell, that's my plan lol.

Cheers!

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"It was hard-fought, a desperate affair that could have gone badly; if God had not helped me, the outcome would have been quick and fatal" (115) ~ Beowulf after defeating Grendle's Mother.


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 Post subject: Re: Character Creation
PostPosted: Thu Mar 12, 2009 10:50 am 
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I'm finding this a bit messy -- I think we need a thread controlled by Grettir where all of the current "game facts" are listed. I think we need another one with one post per player which defines the current state of the character. They can be edited as time goes by and things change, but there's always one place to find all the current information.

Quote:
Pac Utal is an master artisan. He is capable of shaping godstone, the material of which the city is built. Pac has many reasons for staying within the city. He is wealthy, successful, and he is about to become even more so. But there are also problems waiting around the corner, family ties that will cause him to question the role of the gods in the life of the cities.


I'll change this to:

Quote:
Pac Utal is an master artisan. He is capable of shaping godstone, the material of which the city is built. Pac has many reasons for staying within the city. He is wealthy, successful, and he is about to become even more so.


We're after more facts and a kicker.

Start with the Priority Picks:

Racial - E
Social - C
Attributes - D
Skills - A
Proficiencies - F
Gifts and Flaws - B

The Gift is Godstone Shaping if everyone agrees that such a thing is possible for humans.

Skill Packets -- Craftsman/Assassin

Pac Utal owns a workshop that specialises in the shaping of godstone. His apprentices and journeymen also have the Gift of Godstone Shaping. His younger brother P'Tarn does as well and he is also a Master. His younger sister An-Ara does not have the Gift. She works in the workshop, organising the labour -- when she can be bothered.

Unknown to most is the fact that Pac has another thriving family business. P'Tarn and An-Ara trade with the Descended for poisons. Pac is a master poisoner, skilled at extracting, stabilising, and handling poisons from a great variety of sources. He has quite an academic approach to this artform.

Pac's workshop produces works for the Temple district. Pac's poisons have created openings in the Temple district for his grateful patrons. His work, all of it, is in great demand amongst the ferocious and bloodied priesthood.

Kicker: Pac's work is about to come to the attention of the gods -- as one of their number lies stiffening on the ground, all determine to find the perpetrator.

Regards,

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 Post subject: Re: Character Creation
PostPosted: Thu Mar 12, 2009 11:24 am 
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Ian.Plumb wrote:
I think we need a thread controlled by Grettir where all of the current "game facts" are listed. I think we need another one with one post per player which defines the current state of the character. They can be edited as time goes by and things change, but there's always one place to find all the current information.

That’s exactly what I intended to do. I have opened the character thread here, and anybody has exactly one post in it, no more; no replies or discussions whatsoever in this thread, please, it’s merely intended as a repository for characters.

The setting thread will be opened as soon as everybody has handed in a Kicker – it may be that a Kicker will still require some minor adjustment to what we’ve so far determined.

Ian.Plumb wrote:
Pac Utal is...

Loving every bit of him!

Ian.Plumb wrote:
The Gift is Godstone Shaping if everyone agrees that such a thing is possible for humans.

I do.

Ian.Plumb wrote:
Kicker: Pac's work is about to come to the attention of the gods -- as one of their number lies stiffening on the ground, all determine to find the perpetrator.

Great! Pac Utal’s first scene will be that he learns that a poison he provided has been used to murder a God, right?

What I want to know is wether Pac Utal was aware that this poison was intended for a God (I think not) and wether he knows whom he sold the poison in question or if this commerce was done incognito or via go-betweens.

And considering that higgins’ character wants the Gods to stop meddling in the affairs of his city, does higgins want his own character to be the murderer? If not, it might well be possible that somebody is trying to set him up, knowing that this particular priest is hostile towards the Gods…

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 Post subject: Re: Character Creation
PostPosted: Thu Mar 12, 2009 12:36 pm 
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Ian.Plumb wrote:
Pac Utal is an master artisan. He is capable of shaping godstone, the material of which the city is built. Pac has many reasons for staying within the city. He is wealthy, successful, and he is about to become even more so.


This is cool, the perfect "cover" for later, who would suspect the godstone worker to deal in poisons?!?!.

Quote:
The Gift is Godstone Shaping if everyone agrees that such a thing is possible for humans.


I'm cool with this, but I want a really cool reason why/how he got this power, even if it is something Grettir unfolds for us in play. I don't just want it to be, he's got it... you know what I mean?

Quote:
Skill Packets -- Craftsman/Assassin


Sweet, assassins mean intrigue and I'm all for that.

Quote:
Pac Utal owns a workshop that specialises in the shaping of godstone. His apprentices and journeymen also have the Gift of Godstone Shaping. His younger brother P'Tarn does as well and he is also a Master. His younger sister An-Ara does not have the Gift. She works in the workshop, organising the labour -- when she can be bothered.

Unknown to most is the fact that Pac has another thriving family business. P'Tarn and An-Ara trade with the Descended for poisons. Pac is a master poisoner, skilled at extracting, stabilising, and handling poisons from a great variety of sources. He has quite an academic approach to this artform.

Pac's workshop produces works for the Temple district. Pac's poisons have created openings in the Temple district for his grateful patrons. His work, all of it, is in great demand amongst the ferocious and bloodied priesthood.

Kicker: Pac's work is about to come to the attention of the gods -- as one of their number lies stiffening on the ground, all determine to find the perpetrator.

Regards,


Wow, dead god at the start of the game. This is gonna be a bumpy ride lol. Should be good!

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"It was hard-fought, a desperate affair that could have gone badly; if God had not helped me, the outcome would have been quick and fatal" (115) ~ Beowulf after defeating Grendle's Mother.


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 Post subject: Re: Character Creation
PostPosted: Thu Mar 12, 2009 1:12 pm 
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Crow Caller wrote:
Ian.Plumb wrote:
The Gift is Godstone Shaping if everyone agrees that such a thing is possible for humans.

I'm cool with this, but I want a really cool reason why/how he got this power, even if it is something Grettir unfolds for us in play. I don't just want it to be, he's got it... you know what I mean?
(emphasis mine)

All of us have to be absolutely clear about one thing: I said right in the beginning that this would be “a Nar/Sim hybrid leaning rather heavily to the Nar side”. You may not have realized it, but this means that Exploration is going to take back seat. Far back. Under no circumstances is this going to be about you, the players, and your characters finding out things about the setting.

This going to be about your characters’ believes and about how they are living, especially as freedom for themselves and those around them is concerned. They will be propelled into crises challenging the continuation of their previous existence, either bodily or morally. But I will not make up this crises. Each and every one of you has to tell me exactly how his character is going to be propelled into crisis. This is the Kicker I am asking you about.

There will be nothing important in the story that you haven’t put there yourselves. I really need you to be acutely aware of that.

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